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| Dungeons and Dragons Core Rulebook Gift Set, 4th Edition |
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List Price: $104.95
Our Price: $66.12
You Save: $ 38.83 (37%)
Availability: Usually ships in 24 hours
Manufacturer: Wizards of the Coast
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Average Customer Rating:     

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Binding: Hardcover Brand: Wizards of the Coast Dewey Decimal Number: 793 EAN: 9780786950638 Format: Box set ISBN: 0786950633 Label: Wizards of the Coast Manufacturer: Wizards of the Coast Number Of Items: 1 Number Of Pages: 832 Publication Date: 2008-06-06 Publisher: Wizards of the Coast Release Date: 2008-06-06 Studio: Wizards of the Coast
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Editorial Reviews:
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All three 4th Edition core rulebooks in one handsome slipcase. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.This gift set features a handsome slipcase containing all three of the 4th Edition D&D Roleplaying Game core rulebooks: the Players Handbook rulebook (320 pages), the Monster Manual rulebook (288 pages), and the Dungeon Masters Guide rulebook (224 pages).
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| Spotlight customer reviews: |
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Customer Rating:      Summary: amazing Comment: The new edition of D&D are amazing. I like the new art concept and the new modular system used to that new version.
I think that is the definitive rules book to my D&D group.
Customer Rating:      Summary: Much easier than ed. 3.5, but still retains the D&D fun Comment: My only criticism is of Amazon's handling of the product.
I actually preordered this set from Amazon.com two months before the release. It was annoying that Amazon pushed my delivery date back a month and a half because they ran out of supplies. Don't pre-order on Amazon.com unless you want to take a chance and not get your item till much later.
The game itself is great because it is simplified down from 3.5 rules. I learned DMing on my own in 3.5 editon and played with people that were newbies as well. The game was very hard to DM in 3.5 and DMing it in 4th is a lot easier due to encounter xp tables, treasure being standardized, and classes working in a similar fashion(i.e. daily, encounter, and at-will powers). I love it, and my players like it better than 3.5 as well.
Customer Rating:      Summary: Very Nice Comment: Very nice books and case with excellent artwork and easy reading. For the old players I don't know if this edition will be a huge upgrade as it seems like it limits players who like to be very creative in their characters. Although the simplicity of the system may make up for that.
Customer Rating:      Summary: The End of D&D Comment: I will not send 1 dime on 4th ed. It is not a ROLL playing system, but a computer transition. Hasbro can take it and take a flying leap (the godless fatherless get(bastards)). Do not be seduced by the darkside.
Customer Rating:      Summary: 4th edition Comment: Good bookset.
Combination of the well-known 2nd edition and 3rd edition.
The good old XP system is back. The d20 roll is simplified and used as core throughout the encounters.
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